Lethal Blow Soundtrack
In April 2013 I created the soundtrack for an indie game “Lethal Blow”, submitted for the Ludum Dare #26 competition.
The music got good reviews at the time. I even wrote an in-depth explanation of my music production process to the Ludum Dare blog, this is sadly defunct now.
I remember I used a compound time signature, starting with drums, then moving to a chord progression with Chinese Guzheng samples, and finally recording a flute lead and a suitcase e-piano serving as bass. I managed to find a photo of my chord progression notes I used at the time: